Introduction
Throughout my studies in the Interaction Design program at SFU's School of Interactive Arts and Design, I have learned that good design all comes from a well thought out design process. My understanding of design process is not always linear; it's a chaotic web of exploration that goes back and forth, which is all connected together. By taking this complex content and developing understandable information for those outside of the design process, this helps communicate the idea towards a larger audience.
Good design should be something that is more purposeful, simple, and people-centered. People should not have to adjust to what they are using, but instead the product or service they are interacting with should adapt to their life style. This is the type of designer I want to become. Make good designs where people don't have to adjust to, but feels as if the product or service was made for them and fits their needs.
I love exploring unknown areas even if it is not my concentration. I find that being able to collaborate with people with science, business, and literature backgrounds help me as a designer understand people more. It allows me to push my limits and try new methodologies to better communicate my ideas among these different disciplines. I hope that someday in the end, I would be able to collaborate with these kind of people and work on a project in creating something that would be efficient, simple, and elegant for a wide range of people.
Education
SFU School of Interactive Arts & Technology
Fall 2005 - Summer 2011
BSc in Interaction Design
ItaliaDesign Field School
January - December 2008
Work Experience
Crispin Porter+Bogusky
Product Design Intern
Fall 2010 - Spring 2011
St.George's High School
3D Graphics Teacher
Summer 2011
Simon Fraser University
Design Assistant
Summer 2009 - Spring 2010